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Full-Time
On-Site

Lead Environment Artist (R27210)

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Description

This role involves leading and collaborating with multidisciplinary artists and external partners to define, maintain, and elevate the visual quality of Rocket League's environments, balancing realism, readability, and performance. The lead will guide execution, review work, and ensure cohesive, performant, and engaging environments are delivered, especially for a live or long-running title.

What We're Looking For

Help define and drive the Environment Art vision for Rocket League while respecting established visual pillars.

Partner with Discipline Leads, Production, and Outsource teams to deliver content efficiently and at quality.

Translate high-level direction into clear, actionable guidance for internal teams and external partners.

Support the Art Director by conducting reviews, providing early feedback, and ensuring alignment throughout the team.

Represent the Art Director when needed in cross-discipline meetings, reviews, and planning discussions.

Strong understanding of environment art for games, including realistic architecture, natural landscapes, and the integration of manmade and organic elements.

Demonstrated experience overseeing large outsourcing pipelines, including asset briefs, reviews, feedback, and quality control across multiple vendors.

Experience collaborating closely with Designers to support core game loops.

Strong desire and ability to grow, mentor, and lead teams with clarity and empathy.

Deep understanding of performance, optimization, and memory trade-offs, with a practical approach to scalability and asset reuse.

Strong technical art knowledge, including workflows, tooling, and content integration for PBR and Photogrammetry pipelines.

Excellent grasp of art fundamentals, composition, lighting, color theory, scale, and visual appeal.

Highly collaborative mindset, low-ego leadership style, and strong instincts for what makes environments fun.

Ideal Candidate

Experience shipping at least one commercial game with realistic 3D environments, across multiple platforms (console and PC), ideally on live or long-running titles (Unreal Engine experience a plus).

Experience as a Lead responsible for end-to-end environment development, including internal teams and external partners.

Hard Skills

Unreal Engine
3D environments
PBR
Photogrammetry pipelines
performance optimization
memory trade-offs
asset reuse
content integration

Soft Skills

Leadership
collaboration
mentorship
empathy
creative
low-ego
strong instincts

Benefits

Medical
Dental
Vision HRA
Long Term Disability
Life Insurance
401k with competitive match
mental well-being program
free therapy/coaching
unlimited PTO
sick time
paid sabbatical (after 7 years)

About the Company

E

Epic Games, Inc.

Epic Games is an American video game and software developer and publisher based in Cary, North Carolina. The company is best known for developing the Unreal Engine, the globally popular game Fortnite, and operating the Epic Games Store digital storefront.

Innovative
Ambitious
Tech-driven
Collaborative
Creative
View all jobs at Epic Games, Inc.

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