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Full-Time
On-Site

Director, Technical Art (R27101)

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Description

This role involves leading a team of technical artists to define the visual and technical direction for mobile and cross-platform experiences. The director will ensure exceptional visuals perform seamlessly across various devices, build tools and pipelines for efficient content creation in Unreal Engine, and collaborate with other teams to balance visual fidelity, performance, and production efficiency.

What We're Looking For

Lead and mentor a team of technical artists focused on delivering optimized, high-quality visuals for mobile and cross-platform experiences.,Partner with art, design, and engineering to balance visual fidelity, performance, and production efficiency.,Develop and maintain material, lighting, and rendering workflows that support both mobile and high-end platforms.,Build tools and pipelines that enable efficient iteration and validation across a variety of device profiles.,Establish and uphold standards for asset optimization, texture compression, and draw call management.,Profile, analyze, and optimize content to ensure consistent performance and scalability.,Collaborate with gameplay, animation, and VFX teams to ensure visuals support gameplay readability and responsiveness.,Contribute to defining technical art best practices that scale across multiple projects and visual targets.

Ideal Candidate

Proven experience leading or directing technical art for real-time projects across mobile or multi-platform pipelines.,Deep understanding of Unreal Engine's rendering pipeline, materials, and profiling tools.,Strong technical foundation in shaders, lighting, performance optimization, and asset validation.,Experience with both lightweight and advanced rendering techniques (e.g., dynamic lighting, post-processing, material layering, and virtualized geometry).,Ability to develop tools and workflows that scale from stylized to realistic visual goals.,Familiarity with mobile GPU Frameworks, memory constraints, and cross-platform performance considerations.,Strong collaboration and communication skills across disciplines.,Ability to mentor and grow technical art teams, fostering both creative and technical excellence.,Experience with next-gen rendering features in Unreal Engine 5 (Lumen, Nanite, virtual shadow maps) and strategies for scaling them across hardware tiers.

Hard Skills

Unreal Engine
rendering pipeline
materials
profiling tools
shaders
lighting
performance optimization
asset validation
dynamic lighting
post-processing
material layering
virtualized geometry
mobile GPU Frameworks
Lumen
Nanite
virtual shadow maps

Soft Skills

Leadership
Mentorship
Collaboration
Communication
Problem-solving
Innovation

Benefits

Medical insurance
Dental insurance
Life insurance
Daily meal vouchers
Commuter benefits

About the Company

E

Epic Games, Inc.

Epic Games is an American video game and software developer and publisher based in Cary, North Carolina. The company is best known for developing the Unreal Engine, the globally popular game Fortnite, and operating the Epic Games Store digital storefront.

Innovative
Ambitious
Tech-driven
Collaborative
Creative
View all jobs at Epic Games, Inc.

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